/linked/2016/11/19/victory

Comments

anonymous:
You guys seen this?

![kek](https://i.imgur.com/VdK3hKz.jpg)

[https://www.youtube.com/watch?v=1DGU9lV6H4I](https://www.youtube.com/watch?v=1DGU9lV6H4I)

New $4,300 MBP is getting single digit frames per second in games.

Unbelievable how shitty this thing is.

Apple's now a fashion company making "computers" that only look good.
9:21 pm — Saturday, 19 November 2016
anonymous:
Macs are for people with jobs, not gamers.
10:49 pm — Saturday, 19 November 2016
anonymous:
>Macs are for people with jobs, not gamers.


So why put in a GPU then? Problem is that a lot of scientific apps use GPUs but none of them support AMD garbage.
11:39 pm — Saturday, 19 November 2016
Q*Bert:
Yeah, MacBooks are bad gaming laptops. But, anyone who buys one expecting it to be a decent gaming laptop hasn't been paying attention. They've always been bad for gaming, Apple doesn't even pretend they are. The Radeons in these probably work for 90% of people who want to use a MBP. Applications that are optimized for these GPUs specifically should work a bit better, Final Cut Pro for sure, possibly Cinema4D, After Effects, Photoshop, etc. Should be OK for light gaming like Blizzard games.
3:13 am — Sunday, 20 November 2016
anonymous:
@Q*Bert: you can't even run VR on them. In fact, NONE OF THE APPLE COMPUTERS are VR Ready and can't handle VR needs.

Apple's become a shit company. Their computers are fucking toys that throttle as soon as you try to do anything with them that doesn't involve playing videos, posting to Facebook and shitposting on forums.

Apple Computer died a long time ago. Now it's all about fashion and "looking cool". Apple's not a technology company anymore.

That's why Mac is dead.
3:35 am — Sunday, 20 November 2016
A Trained Chimp:
The fact that Apple's computers don't give a shit about VR makes them less of a toy, not more. As ever, Macs are not the computer for you if you need your electronic penis to be bigger than the other boys'.
5:50 pm — Sunday, 20 November 2016
Q*Bert:
> @Q*Bert: you can't even run VR on them. In fact, NONE OF THE APPLE COMPUTERS are VR Ready and can't handle VR needs.

That's true, but the percentage of people who want to produce or consume VR on these I would argue is very, very small, well inside that 10%.

For people who are into VR, it seems like everyone wants it, or should want it, or soon will want it. But in reality very few people even know what VR is and very few will be shelling out hundreds of dollars for a headset.

5-10 years from now, maybe. But right now VR is still a very niche, very expensive hobby with technology still in flux and what could be called the experimental phase.
6:23 pm — Sunday, 20 November 2016
anonymous:
i'd like to point out that gruber railed against web apps in the past but is a-okay with this javascript garbage
8:03 pm — Sunday, 20 November 2016
anonymous:
>The fact that Apple's computers don't give a shit about VR makes them less of a toy, not more. As ever, Macs are not the computer for you if you need your electronic penis to be bigger than the other boys'.


If all a Mac can do is edit text and shitpost to facebook, it is a fucking toy.
8:50 pm — Sunday, 20 November 2016
anonymous:
>That's true, but the percentage of people who want to produce or consume VR on these I would argue is very, very small, well inside that 10%.

VR is just one aspect of it. The point is that these MBPs have shit-tier GPUs that are as useful as tits on a bull. GPU's a fucking joke that's useful for maybe FCP X encoding.

And it's sad that MBPs can't be used as general computers for a wide variety of tasks (especially those that demand 3D performance).

MBPs are now just luxury code editors and not much else.
11:00 pm — Sunday, 20 November 2016
Q*Bert:
Well, I agree they aren't good enough. Although I think the ones will work fine for a lot of people, it would be nice to have at least one mid to high end option available, even if it comes at the expense of battery life (most people doing heavy 3D aren't going to be doing it on battery power anyway).
12:07 am — Monday, 21 November 2016
anonymous:
>Well, I agree they aren't good enough. Although I think the ones will work fine for a lot of people,

What people? Hope you're not implying that 3D professionals would be satisfied with this shit-tier performance.


>(most people doing heavy 3D aren't going to be doing it on battery power anyway).

What Mac do you suggest they use instead?


Also, what exactly is so pro about these computers that's deserving of a "Pro" in their name? If you do anything with 3D, these laptops are simply too underpowered to be be useful.
12:18 am — Monday, 21 November 2016
Q*Bert:
> What people? Hope you're not implying that 3D professionals would be satisfied with this shit-tier performance.

No, but there's a lot of professionals who aren't 3D professionals. For example, developers, I'm sure this machine is great for a general dev box unless, again, you're doing Unity/Unreal/etc. development.

> Also, what exactly is so pro about these computers that's deserving of a "Pro" in their name? If you do anything with 3D, these laptops are simply too underpowered to be be useful.

Again, I don't disagree with you. It's just that 3D "pros" are a special segment, not all "pros", or even the majority of them I would guess, need heavy-lifting 3D power.

But as I said, I do think there should be a high-end GPU option for people who need it. Personally I'd pay an extra $300+ for a kick-ass GPU, but I'm in the minority.
1:46 am — Monday, 21 November 2016
anonymous:
> I'm sure this machine is great for a general dev box unless, again, you're doing Unity/Unreal/etc. development.

No it isn't. Have you ever worked on a 3D game? I have. I've worked with Unity and I used dual GTX 970 cards and 32 GB of RAM. I'd consider that a minimum for 3D dev with Unity if you want smooth framerates, fast compiles and quick debugs.

New MBPs are total garbage when it comes to 3D dev.

And don't get me even started on antiquated OpenGL inside of new MBPs... they're drivers that implement a spec from 2010! From 7 years ago!

Following Apple's just so fucking depressing these days.
2:19 am — Monday, 21 November 2016
FFS:
This is all true WRT scientific computing - everything is written for CUDA, nothing works on AMD. Those "gamer" GPUs also happen to excel at FFTs which happen to anchor a ton of scientific computing. And it just sucks that Apple didn't bother. AMD is literally just useless.
3:26 am — Monday, 21 November 2016
FFS:
Oh and not for nothing but how does FOSS have the cash to be paying JG's coke / whore tab?
3:26 am — Monday, 21 November 2016
anonymous:
>This is all true WRT scientific computing - everything is written for CUDA, nothing works on AMD. Those "gamer" GPUs also happen to excel at FFTs which happen to anchor a ton of scientific computing. And it just sucks that Apple didn't bother. AMD is literally just useless.

Word. I'll just add that there isn't a single machine learning library that uses OpenCL/AMD extensions. They all use CUDA.

Same goes for all kinds of other numerical/lin-algebra libraries.

Having an AMD GPU in a laptop is totally fucking useless. You're better off buying a MacBook and spending the rest of a proper PC. At least you can use MB to edit code and do everything else on a PC.
3:41 am — Monday, 21 November 2016
anonymous:
Lol @ doing game dev on a MBP. Game devs work in sweatshops for $40k on beige boxes for 2-3 years out of college until they wise up and join the real world.

And just FYI, everyone doing scientific computing in the real world does small prototypes locally to make sure the algo's right and then runs it on GPU clusters on AWS/GCE/etc. But by all means, spend $6k on a Surface Studio to do what everyone else is doing for $10/hr on EC2.
5:45 am — Monday, 21 November 2016
anonymous:
>And just FYI, everyone doing scientific computing in the real world does small prototypes locally to make sure the algo's right and then runs it on GPU clusters on AWS/GCE/etc. But by all means, spend $6k on a Surface Studio to do what everyone else is doing for $10/hr on EC2.

Bullshit. You can build a Titan X/Titan XP data crunching machine for a fraction of EC2 costs. You know who does scientific computing in the cloud? People with more money than brains.
6:17 am — Monday, 21 November 2016
Q*Bert:
> No it isn't. Have you ever worked on a 3D game? I have. I've worked with Unity and I used dual GTX 970 cards and 32 GB of RAM. I'd consider that a minimum for 3D dev with Unity if you want smooth framerates, fast compiles and quick debugs.

Dude, I specifically said UNLESS YOU'RE DOING UNITY DEVELOPMENT!
8:03 am — Monday, 21 November 2016
anonymous:
>dual GTX 970 cards and 32 GB of RAM. I'd consider that a minimum for 3D dev with Unity if you want smooth framerates


Then you're doing something totally wrong. You're probably one of those fuckers that gives a bad reputation.
9:25 am — Monday, 21 November 2016
anonymous:
>Then you're doing something totally wrong. You're probably one of those fuckers that gives a bad reputation.

you're a fucking idiot. you need lots of RAM and GPUs for development because you're not running optimized code plus there's the whole overhead of the debugging and development environment.


even for Android dev Google suggests >16GB or RAM.
10:11 am — Monday, 21 November 2016
Mr. Reality:
FFS: He had no sponsor this week, ergo, he posts a freebie to make it look like he has sponsors/readers.
11:52 am — Monday, 21 November 2016
anonymous:
>even for Android dev Google suggests 16GB or RAM.


Yeah... kill yourself


"2 GB RAM minimum, 8 GB RAM recommended"
12:49 pm — Monday, 21 November 2016
uneditable blockchain of stupidity:
I just spent a week at SC16, and anyone talking about doing scientific computing on a fucking laptop is full of shit.

The real work happens on large compute complexes, not on anything you have sitting on or under your desk.
3:05 pm — Monday, 21 November 2016
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